The city is not waiting for a hero. He is waiting for someone who is ready to start with an empty bag and in seven days either become a legend or return to prison. At UDP, we look at ROB RUN as an experience in which every decision has weight and reputation is not bought.
Functions UDP Aimbot
Enable aimbot Configurable aim key Adjustable FOV radius Maximum aim distance Visible-only targeting Smoothing Movement prediction Draw FOV circle Recoil control (RCS) Adjustable RCS strength No spread Separate target factions: cops, robbers, civilians, settlers, prisoners, hub players and unknown Player ESP
Enable visuals Player boxes Selectable box type Filled boxes Skeleton Head marker Player name Distance Faction Armor indicator Health bar Estimated health bars (100 HP) Maximum ESP distance Visibility check Faction colors Color settings
Box, skeleton and head colors Label, role and distance colors Separate downed and hidden player colors Vehicle and police vehicle colors Dropped loot and exit border colors Separate visible and hidden colors for police, criminals, civilians, settlers, prisoners, hub players and unknown factions Radar and world objects
Vehicles Dropped loot Exit border Adjustable world range Enable radar Adjustable radar range and size Radar opacity and background opacity North-up orientation Radar rings World markers Look-at-you indicator Nearby warnings
Enable nearby warning Adjustable warning distance Separate filters: police, robbers, civilians, settlers, prisoners, hub players and unknown faction