DEADSIDE — system analysis from ARCANE
ARCANE analyzes DEADSIDE into mathematical models: damage formulas based on distance and armor, loot spawn algorithms for optimal farming, and ballistics parameters. Every decision is based on accurate calculations, not luck. DEADSIDE is becoming a predictable system.
Functions AIMBOT
Enable Aimbot Aim Key Aim Mode [Hold / Always] Bone Selection [Head / Neck / Chest / Pelvis] Aim on NPCs Visibility Check Draw FOV Border Draw FOV Background FOV Size Smoothness Max Distance ESP Players
2D Box [Box / Corners] Box Fill [Static / Gradient] Skeleton [Thickness] Player Names Corpse ESP Distance View Line Snapline to Enemy Visibility Check Max Distance Items ESP
Item Count Item Distance Max Distance Clothing
Jackets Vests Backpacks Trousers Helmets Masks Glasses Gloves Weapons
Small Weapons Big Weapons Very Big Weapons MF Weapons Ammo Missile Projectiles Consumables
Food Water Medkits Medkit Materials Resources and Tools
Apples Mussels Scrap Metal Berries Mushrooms Herbs Materials Tools Constructions Components Repair Kits Devices and Miscellaneous
Devices Inventory Devices Convoy Cases Flasks Resources Money Hunting Trophies Misc
Battle Mode Static Crosshair Off-Screen Arrows Settings
Menu Key Unload Key DPI Scale VSync Theme [Dark / Light] Watermark Language [EN / RU / CH] Configurations
Create Config Get Shared Config Launch Save Edit Name Share Remove